Supercell
Nick Kondo has extensive work experience in the animation and gaming industry. Nick currently holds a role in Art & IP Development at Supercell since 2022. Prior to that, they worked as a Mentor at Animation Mentor starting from 2020. From 2017 to 2022, Nick worked at Sony Pictures Imageworks, where they held the positions of Supervising Animator / Lead Animator and Senior Animator. Nick served as Senior Animator at Monolith Productions (WB Games) from 2016 to 2017. Before that, Nick worked as a Lecturer in 3D Project Production at DigiPen Institute of Technology from 2013 to 2016, teaching courses in various aspects of 3D project production. Nick also worked as a Senior Animator at Signal Studios from 2010 to 2013. Moreover, Nick has experience in Animation & Layout roles at WB Games and Monolith Productions, Inc. Nick started their career in 2004 at Monolith Productions, Inc. and has been involved in various companies and projects throughout their career.
Nick Kondo attended Animation Mentor from 2016 to 2017. Prior to that, they studied at DigiPen Institute of Technology from 2001 to 2003, earning a AAA 3D Computer Animation degree. No other information about their education history is provided.
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Supercell
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Supercell is a mobile game developer based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've brought five games to the global market – Brawl Stars, Clash Royale, Boom Beach, Clash of Clans and Hay Day.