Supercell
Niilo Jaba is a skilled programmer currently serving as a Tools & Tech Engine Programmer at Supercell since April 2023. Prior to this role, Niilo worked as a Software Development Engineer at Amazon from January 2021 to April 2023, focusing on 3D reconstructions of scanned data using multiple sensors. Niilo's experience also includes a position as Senior Graphics Engineer at Umbra from February 2016 to January 2021, where groundbreaking core algorithms were invented and implemented for Umbra 3, a middleware utilized in several AAA games. Earlier, Niilo held the role of Senior Engine Programmer at Frozenbyte Oy from August 2010 to January 2016, contributing to various titles within the Trine franchise. Niilo began this career as a Programmer at Frozenbyte Oy, working on multiple platforms and projects associated with Trine 2 and its expansions.
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Supercell
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Supercell is a mobile game developer based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've brought five games to the global market – Brawl Stars, Clash Royale, Boom Beach, Clash of Clans and Hay Day.