Rebecca Green

Game Art Genralist at Supercell

Rebecca Green has a diverse work experience in the gaming industry. Rebecca started their career as a 3D Character Artist at Lockwood Publishing Ltd in May 2010 and later became a 3D Senior Character Artist in August 2011. Rebecca worked there until September 2013.

In 2014, Rebecca joined Goodgame Studios as a Concept Artist & Illustrator. Rebecca held this role from March 2014 to March 2016.

Rebecca then pursued freelance work as an artist from March 2016 to January 2017.

Finally, they currently work at Supercell as a Game Artist since January 2017.

Rebecca Green pursued their education at De Montfort University from 2007 to 2010. During this time, they obtained a Bachelor of Arts Honors degree in Game Art and Design, specializing in the field of game art and design.

Location

Helsinki, Finland

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Supercell

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Supercell is a mobile game developer based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've brought five games to the global market – Brawl Stars, Clash Royale, Boom Beach, Clash of Clans and Hay Day.


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Headquarters

Helsinki, Finland

Employees

501-1,000

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