Supergenius
Kayli Edwards began their career in 2007 as a Supervisor and Person-In-Charge at Subway. In this role, they managed a team in a high-paced environment, trained staff to perform at the expectations of the owner, and maintained a positive attitude in a stressful environment. In 2013, they took on a freelance animator role at Liquid Development. In 2014, they became a freelance 3D animator at Deep Sky Studios. In 2012, they started as a Junior Animator at Supergenius Studio, eventually becoming a Senior Animator. In this role, they were responsible for cleaning up and adjusting retarget animations to ensure that the animation fit the character in question, as well as creating custom animations for new characters. Additionally, they were responsible for bringing cut scene in-game animations to polish from a blocked out scene.
Kayli Edwards attended The Art Institutes from 2007 to 2011 and obtained a Bachelor's degree in Media Arts and Animation.
Supergenius
SuperGenius helps some of the best developers in the industry make some of the best games in the world.