System Era Softworks
Matt Musante is a VFX and Sr. 3D Artist who has worked at System Era Softworks, Lakshya Digital, Microsoft, U4iA Games, and St Vincent's Health. With experience in creating 3D content for various projects and initiatives, Matt has also worked on environment art, graphic design, and outreach assistance. Matt holds a Master's Degree in Art Creation in Interactive Technology from SMU Guildhall and a Bachelor's Degree in Electronic Media, Arts, and Communication with a focus on Game Studies and Computer Science from Rensselaer Polytechnic Institute.
System Era Softworks
Independent game developer based in Seattle, Washington currently working on ASTRONEER. ASTRONEER places players in a 25th century gold rush where they explore the frontiers of outer space, risking their lives and resources in harsh environments for the chance of striking it rich. Resources extracted from planets, asteroids, and moons can be traded with friends or crafted into new tools, vehicles, and modules. Environments are procedurally generated in a uniquely rendered voxel engine, featuring a textureless aesthetic that allows players to deform and shape the terrain as though it were made of Play-Doh.