Tactile Games
Jan Dubovsky is an experienced game designer and level designer currently employed at Tactile Games since September 2021. Prior to this role, Jan worked as an architect for Københavns Kommune, Egedal Kommune, Center for Bygninger, Teknik- og Miljøforvaltningen, and AG5 A/S between 2018 and 2021. Jan's earlier career includes a position as a retail consultant at LEGO Group and as a community manager at Pixel Federation. Jan holds a Master of Architecture in Interior and Exhibition Design and a Bachelor of Architecture and Urban Design, both degrees earned from Slovenská technická univerzita v Bratislave between 2005 and 2011.
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Tactile Games
It’s an exciting time to join Tactile. We're a diverse team of storytellers, puzzle enthusiasts and casual mobile game creators. Our story began in 2008 in the heart of beautiful Copenhagen, and since then we have experienced continuous growth, establishing ourselves as one of the largest gaming companies in Denmark. In more recent years, we have been scaling fast, in big part thanks to the success of a little game called Lily’s Garden. Now we’re on a mission to solidify our position as one of the leaders in creating out-of-the-ordinary casual puzzle games. With more than 300 talented individuals, we are a mix of over 45 nationalities and 42% women. We truly appreciate the richness of different experiences and perspectives that Tactilers bring to the game. This is why we foster a lean organisational culture, in which each individual is encouraged to take responsibility, be open and grow in their own way. We pride ourselves in cultivating a studio environment that stays away from crunch, that fosters your skills no matter what your discipline is, and one that gives you a place to be creative alongside other passionate and invested storytellers. Come grow with us! 🌱