Technicolor Games
Ramesh Chandra has a diverse work experience in the field of visual effects and computer graphics. Ramesh has held various roles in different companies, starting with their current position as Principal Fx Artist at Technicolor Games since June 2022. Prior to that, they worked as a Sr Fx Artist at Technicolor from October 2018. Before joining Technicolor, Ramesh was a CG Artist at Prana Studio from March 2018 to September 2018. Ramesh also worked as a Sr VFX TD at Sparky Animation from December 2017 to February 2018. From July 2014 to November 2017, Ramesh served as a Technical Director at 7Active E Learning Solutions. Before that, they worked as a Sr FX TD at Xentrix Studios from August 2013 to June 2014. Ramesh started their career as an Fx Lead at DQ Entertainment from January 2005 to August 2013, where they worked on projects such as Mickey Mouse Club House Series Season I. Ramesh also worked as a 3D Artist at Mana tv studios from January 2002 to December 2003, where they completed individual educational projects.
Ramesh Chandra's education history includes obtaining a Bachelor's degree in Art/Art Studies, General from Dr B R AMBEDKAR UNIVERSITY. Additionally, they completed a degree in Batchelor of Arts with a field of study in Arts, Entertainment, and Media Management from Sc rly school.
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Technicolor Games
We are Technicolor Games - a global network of artists & creative technologists with decades of experience across the games and interactive industries. We push the boundaries of imagination to make big ideas a reality by applying the best VFX, animation and games technologies. We collaborate with leading games developers to build the most innovative gaming experiences imaginable. Our studios are the second home of the projects we work on. At Technicolor Games we believe science & technology is nothing without limitless imagination.