The Knights of Unity - Professional Unity Development Studio
Michał Magdziarz has been working as a Unity Developer since June 2014, leading programming teams, porting games to consoles, preparing code architecture, writing game systems, and publishing games for Google Play, IOS, and Steam. Michał has worked on projects like Disco Elysium, The Battle of Polytopia, Tools Up, and JARS. Additionally, Michał has experience in game design and development at various companies and holds a degree in Informatyka.
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The Knights of Unity - Professional Unity Development Studio
The Knights of Unity is a company of 45 professional Unity developers. We program games, apps and simulators in Unity for other companies in the game development industry. We ensure that any Unity project is fully optimized, the code is clean and thoroughly documented and desired deadlines are met. Our key areas of expertise are custom shaders, secure multiplayer server back-ends, advanced AI scripts, UI, UX and gameplay programming. We also write Unity plugins, provide security audits and teach Unity. We can develop virtual reality games for multiple platforms, including Oculus & Gear VR and HTC Vive. Augmented Reality Development is also an exciting field for us; we've completed several of those projects, and have used Vuforia. Check out our website for more info: http://theknightsofunity.com/ Also, make sure to browse our Unity Tips & Tricks blog: http://blog.theknightsofunity.com/ Feel free to contact us directly via email: call@theknightsofunity.com. Remember: A professional Unity developer is not just someone who can start a project, but rather someone who can finish it with the desired quality and within a required deadline. Make the right choice and hire The Knights of Unity for your next Unity development project!