Timberline Studio
Luiza Diniz has a strong background in 3D character art and has worked in various roles and companies. Their most recent position was as a 3D Character Artist at Timberline Studio, where they have been working since February 2023. Prior to that, they worked as an Associate 3D Character Artist II at Hidden Leaf Games from July 2022 to January 2023, where they created monetized content for the game FANGS and participated in brainstorm sessions and feedback rounds.
Before that, Luiza worked as a 3D Artist at Amihan Entertainment from January 2022 to May 2022, where they were responsible for modeling and handpainted texturing of 3D characters and assets, as well as developing technical and character customization pipelines for an unreleased game.
Luiza also has experience as a 3D Character Artist at AQUIRIS, where they worked from March 2019 to December 2021. In this role, they helped define the character pipeline production and overall style of the 3D characters and trained a 3D Artist intern.
Prior to that, Luiza worked as a Freelancer 3D Artist at Garage 227 Studios from November 2018 to March 2019 and as a Generalist Artist at GO! Interactive from January 2018 to March 2019.
Luiza Diniz attended PUC Minas from 2015 to 2018, where they pursued a Tecnologic degree in Digital Game Development. No specific field of study is mentioned.
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Timberline Studio
We are a small, independent video game studio based in Los Angeles, CA. We are currently working on our first title. More information will be announced soon.