Dan Neil

Creative Director at Toys For Bob

Dan Neil started their career in 1996 as a Programmer at Codemasters. Dan then worked as a Lead Programmer at Intelligent Games from 1997 to 2001. In 2002, they joined MixMax as the Design/Audio/Technical Director, where they designed and coded a PlayStation 2 music creation game. Dan also initiated and nurtured relationships with international partners. In 2007, they founded Crossfade Productions Ltd and identified talented music producers within the UK mashup and DJ communities. The company eventually became FreeStyleGames, where they served as the Music Director from 2008 to 2011. During this time, they led the creation of DJ Hero and oversaw a large network of audio contributors. In 2011, they joined Toys For Bob as the Audio Director, responsible for overseeing all aspects of voiceovers, music, and sound effects. Dan later became the Creative Director, contributing to game design and innovation for Skylanders and representing the brand in various events.

Dan Neil attended The University of Edinburgh from 1993 to 1997, where they obtained their MSc in Astrophysics. No further information about their field of study during this period is available.

Location

Novato, United States

Links

Previous companies


Org chart


Teams


Offices


Toys For Bob

1 followers

Toys for Bob is a collaborative team of stellar individuals that have inspired love, joy, and laughter through epic AAA entertainment for more than 30 years. Our passion for developing award-winning games with diverse genres includes the Crash Bandicoot®, Call of Duty®, Overwatch®, Spyro®, Skylanders®, and Tony Hawk® franchises. We are constantly evolving and support our growing employees to be as innovative as they can be. Toys for Bob’s experienced developers are looking for creative individuals ready to take on exciting and new projects. If you love games, we'd love for you to be part of our growing team. Our studio is open to remote work! Join us!


Industries

Employees

51-200

Links