Gavin Camlin

Software Engineer at Toys For Bob

Gavin Camlin is an experienced network and software engineer with a strong background in game development and community management. Currently serving as an Associate Network Engineer at Toys For Bob since October 2022, Gavin previously worked as a Software Developer and QA Engineer Intern at Unity Technologies, contributing to voice technology for major titles such as PUBG and Fortnite. Additional experience includes developing a community management tool for WB Games while contracting remotely, leading engineering teams on mobile game architecture at MassDiGI, and serving in various leadership roles during internships focused on game production and medical applications. Gavin holds a Bachelor's degree in Game and Interactive Media Design from Becker College.

Location

Worcester, United States

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Toys For Bob

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Toys for Bob is a collaborative team of stellar individuals that have inspired love, joy, and laughter through epic AAA entertainment for more than 30 years. Our passion for developing award-winning games with diverse genres includes the Crash Bandicoot®, Call of Duty®, Overwatch®, Spyro®, Skylanders®, and Tony Hawk® franchises. We are constantly evolving and support our growing employees to be as innovative as they can be. Toys for Bob’s experienced developers are looking for creative individuals ready to take on exciting and new projects. If you love games, we'd love for you to be part of our growing team. Our studio is open to remote work! Join us!


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51-200

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