Jake Robbins

Software Engineer at Toys For Bob

Jake Robbins is a Software Engineer with experience at Toys For Bob and Vicarious Visions. At Toys For Bob, Jake currently holds the title of Software Engineer, where Jake focuses on developing and maintaining tools software. Jake's previous role at Vicarious Visions was Associate Tools Engineer, where Jake fixed bugs and investigated crash errors. Jake holds a BS in Computer Science Game Design from the University of California, Santa Cruz, and an Associate of Science in Computer Science and Mathematics from Santa Rosa Junior College.

Location

San Rafael, United States

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Toys For Bob

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Toys for Bob is a collaborative team of stellar individuals that have inspired love, joy, and laughter through epic AAA entertainment for more than 30 years. Our passion for developing award-winning games with diverse genres includes the Crash Bandicoot®, Call of Duty®, Overwatch®, Spyro®, Skylanders®, and Tony Hawk® franchises. We are constantly evolving and support our growing employees to be as innovative as they can be. Toys for Bob’s experienced developers are looking for creative individuals ready to take on exciting and new projects. If you love games, we'd love for you to be part of our growing team. Our studio is open to remote work! Join us!


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Employees

51-200

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