Toys For Bob
Martin Jennings-Teats is an experienced software engineer with a focus on programming in the gaming industry. Currently serving as a Senior Programmer at Toys For Bob since March 2020, Martin has contributed to notable projects such as Overwatch 2, Call of Duty: Warzone, and Crash Team Rumble. Prior to this role, Martin was a Senior Software Engineer at Trion Worlds, Inc. for over six years, working on titles like Defiance and Atlas Reactor. Martin's early career includes positions as a UI Programmer at 2K Marin, a Teaching Assistant at UC Santa Cruz, and a Programming Intern at 2K Marin, contributing to the development of Bioshock 2. Educational credentials include a Master’s degree in Computer Science from the University of California, Santa Cruz and a Bachelor’s degree in Computer Science from the University of the Pacific.
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Toys For Bob
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Toys for Bob is a collaborative team of stellar individuals that have inspired love, joy, and laughter through epic AAA entertainment for more than 30 years. Our passion for developing award-winning games with diverse genres includes the Crash Bandicoot®, Call of Duty®, Overwatch®, Spyro®, Skylanders®, and Tony Hawk® franchises. We are constantly evolving and support our growing employees to be as innovative as they can be. Toys for Bob’s experienced developers are looking for creative individuals ready to take on exciting and new projects. If you love games, we'd love for you to be part of our growing team. Our studio is open to remote work! Join us!