Stephan Vankov

Lead Audio Designer at Toys For Bob

Stephan Vankov is a seasoned audio professional with extensive experience in the video game and audio technology industries. Currently serving as the Lead Audio Designer at Toys For Bob since November 2011, Vankov contributes to the development of notable games such as Skylanders, Crash Bandicoot, and Spyro Reignited, while also providing support for the Call of Duty franchise. Prior to this role, Vankov was a Music Production Specialist and Audio Tools Developer at Activision, where contributions were made to the award-winning DJ Hero game. Additional experience includes serving as an Audio Content Developer for the California Institute for Telecommunications and Information Technology and as a Project Manager at inMusic Inc. Vankov holds a Bachelor of Arts in Interdisciplinary Computing in the Arts from UC San Diego.

Location

San Rafael, United States

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Toys For Bob

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Toys for Bob is a collaborative team of stellar individuals that have inspired love, joy, and laughter through epic AAA entertainment for more than 30 years. Our passion for developing award-winning games with diverse genres includes the Crash Bandicoot®, Call of Duty®, Overwatch®, Spyro®, Skylanders®, and Tony Hawk® franchises. We are constantly evolving and support our growing employees to be as innovative as they can be. Toys for Bob’s experienced developers are looking for creative individuals ready to take on exciting and new projects. If you love games, we'd love for you to be part of our growing team. Our studio is open to remote work! Join us!


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51-200

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