Jacob Walters

UI Engineer at Treyarch

Jacob Walters has a diverse range of work experience. Starting in 2018, they worked at the University of Minnesota as a Teaching Assistant for Machine Architecture and Organization, where they assisted students with programming and optimization. During this time, they also worked at the Information Technology Service Desk. In 2020, Jacob joined Infinite Campus as a Software Engineer Intern, and in 2021, they interned as a Gameplay Engineer at Treyarch. Currently, they hold the position of UI Engineer at Treyarch.

From 2017 to 2021, Jacob Walters attended the University of Minnesota. Jacob earned a Bachelor of Science degree in Computer Science during this time.

Location

Minneapolis, United States

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Treyarch

Treyarch is an award-winning video game studio, driven by the desire to create epic gameplay experiences that are enjoyed by as many video game fans as possible.


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201-500

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