Paolo Pace

Lead Game Designer at Treyarch

Paolo Pace has extensive experience in game design and production coordination, working with companies like Treyarch, Eidos-Montréal, Ubisoft, and Behaviour Interactive. Paolo has held various titles such as Lead Game Designer, Group Lead, Senior Game Designer, and Game Design Consultant, contributing to projects like Call of Duty, Tomb Raider, For Honor, Assassin's Creed, Watch Dogs, and Splinter Cell. With a background in design, coordination, and consulting, Paolo has showcased a strong skillset in creating interactive and immersive gaming experiences.

Location

Los Angeles, United States

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Treyarch

Treyarch is an award-winning video game studio, driven by the desire to create epic gameplay experiences that are enjoyed by as many video game fans as possible.


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Employees

201-500

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