Tripledot Studios
Amy Caroline Goodenough is an experienced game designer and product manager with a strong background in team leadership and multi-departmental collaboration. Currently serving as Associate Lead Game Designer at Tripledot Studios since June 2018, Amy leads the game design team on the project Triple Tile, overseeing a unit focused on level creation, testing, and analysis. Previous roles include product manager and game designer for casual puzzle titles Woodoku and Merge Party, as well as content manager, where Amy managed writing and level design teams. Prior experience includes serving as a writer and researcher at Chambers and Partners and a research curator at the National English Literary Museum. Amy holds a Master of Arts in English Literature, a Bachelor of Arts (Hons) in English Literature and Philosophy, and a Bachelor of Arts in English Literature and Philosophy from Rhodes University.
This person is not in the org chart
Tripledot Studios
3 followers
Tripledot is a new and fast-growing games studio based in London and Minsk. Forged by seasoned industry veterans from King, Facebook and Product Madness, their goal is to create the highest quality casual games for everyone to enjoy. With the belief that amazing games are created by amazing teams, Tripledot brings the best-of-the-best together in an awesome environment to create the “Apollo Programme” of mobile games.