Ubisoft Singapore
Isaac Tan has over seven years of experience in the gaming industry, currently serving as Lead Cinematic Designer at Ubisoft Singapore since December 2017. In this role, Isaac has contributed to high-profile projects such as Skull & Bones and multiple titles in the Assassin's Creed series, specializing in the creation of immersive in-game cinematics and managing teams of designers. Prior to this position, Isaac held various roles at Ubisoft, including Assoc. Lead and Junior Cinematic Designer, as well as experience at BANDAI NAMCO Studios and as a graphic designer in earlier career stages. Isaac holds a Bachelor’s Degree in Game Design from Digipen Institute of Technology Singapore and a Diploma in Digital Media Design, Animation from Nanyang Polytechnic.
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Ubisoft Singapore
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Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin’s Creed® titles since Assassin’s Creed® II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin’s Creed® III, Assassin’s Creed® IV Black Flag® and most recently in Assassin’s Creed® Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones™ revealed at E3 in 2017. Come on board and experience life at Ubisoft Singapore for yourself: ubi.li/P7DTk