Ubisoft Singapore
João Beraldo is an experienced Senior Game Designer, known for their work at various gaming companies such as Ubisoft Singapore, INSANE, Tapps Games, and more. With a background in History and Graphic Design, João has contributed to the development of games like Assassin's Creed Mirage, Mine Quest 2, and Taikodom: Living Universe. Their expertise ranges from game design, level design, narrative design to IP development, scriptwriting, and system design. Their extensive experience in leading teams, defining core content principles, and prototyping dynamic solutions has solidified their reputation in the gaming industry.
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Ubisoft Singapore
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Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin’s Creed® titles since Assassin’s Creed® II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin’s Creed® III, Assassin’s Creed® IV Black Flag® and most recently in Assassin’s Creed® Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones™ revealed at E3 in 2017. Come on board and experience life at Ubisoft Singapore for yourself: ubi.li/P7DTk