JZ

Joey Huiting Zheng

Sound Designer at Ubisoft Singapore

Joey Huiting Zheng is a skilled sound designer with extensive experience in the audio industry. Currently serving as a Sound Designer at Ubisoft Singapore since July 2021, Joey previously held the same title at Mediacorp Pte Ltd from December 2016 to July 2021, and worked as an Assistant Director at the same company for a brief period in 2016. Prior to these roles, Joey gained valuable experience as a Sound Editor at Neon Sound Singapore in 2016. Joey holds a Bachelor of Fine Arts in Sound Design from Queensland University of Technology (2012-2014) and a Diploma in Film Sound and Video from Ngee Ann Polytechnic (2007-2010).

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Ubisoft Singapore

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Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin’s Creed® titles since Assassin’s Creed® II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin’s Creed® III, Assassin’s Creed® IV Black Flag® and most recently in Assassin’s Creed® Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones™ revealed at E3 in 2017. Come on board and experience life at Ubisoft Singapore for yourself: ubi.li/P7DTk


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