Liew Yu Liang John

Lead Concept Artist at Ubisoft Singapore

Liew Yu Liang John is a skilled Concept Artist currently working at Ubisoft Singapore since April 2022. Prior to this role, Liew served as Assistant Lead Artist at IGG from March 2021 to March 2022, where responsibilities included co-directing player experiences and managing an art team of ten. Earlier experience as a Concept Artist at New Future Holdings from September 2019 to February 2021 involved developing character and environment designs for new intellectual properties. Liew holds a Bachelor of Fine Arts (BFA) in Digital Arts and Animation from DigiPen Institute of Technology (2015-2019) and a Diploma in Multimedia and Animation from Ngee Ann Polytechnic (2010-2013).

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Ubisoft Singapore

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Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin’s Creed® titles since Assassin’s Creed® II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin’s Creed® III, Assassin’s Creed® IV Black Flag® and most recently in Assassin’s Creed® Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones™ revealed at E3 in 2017. Come on board and experience life at Ubisoft Singapore for yourself: ubi.li/P7DTk


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