Ubisoft Singapore
Nicholas On is a dedicated Junior Technical Artist UI currently employed at Ubisoft Singapore since March 2022. Prior experience includes working as a UI/UX Designer at Trinax from September 2021 to February 2022 and serving as a Junior Game Designer at VioletArts, where contributions included level and puzzle design, managing in-game dictionaries, mockup development, and market research. Nicholas On holds a Bachelor of Arts in Game Design from DigiPen Institute of Technology Singapore, obtained in 2021.
Ubisoft Singapore
3 followers
Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin’s Creed® titles since Assassin’s Creed® II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin’s Creed® III, Assassin’s Creed® IV Black Flag® and most recently in Assassin’s Creed® Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones™ revealed at E3 in 2017. Come on board and experience life at Ubisoft Singapore for yourself: ubi.li/P7DTk