Nicholas Wong

Junior Level Artist at Ubisoft Singapore

Nicholas Wong is a Junior Level Artist at Ubisoft Singapore, with previous experience as an Army Sergeant in the Singapore Armed Forces. Nicholas also worked as a 3D Generalist Intern at Scrawl Studios Pte Ltd and as a Grill Cook at Bee Cheng Hiang. Nicholas holds a Bachelor of Fine Arts in Digital Art and Animation from DigiPen Institute of Technology Singapore, after completing a Diploma in Digital Animation from Nanyang Polytechnic.

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Ubisoft Singapore

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Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin’s Creed® titles since Assassin’s Creed® II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin’s Creed® III, Assassin’s Creed® IV Black Flag® and most recently in Assassin’s Creed® Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones™ revealed at E3 in 2017. Come on board and experience life at Ubisoft Singapore for yourself: ubi.li/P7DTk


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