Ubisoft Singapore
Yann Le Maner is an experienced programmer currently working at Ubisoft Singapore since July 2012 as a tools programmer on an unannounced AAA title. Prior to this role, Yann contributed programming expertise at Slant Six Games from May 2008 to December 2011, Hydravision Entertainment from July 2005 to April 2008, VB2S from October 2003 to June 2005, and Team cHmAn from June 2002 to February 2003. Yann's educational background includes studies at the Yamasa Institute in 2012 and a degree from the University of Lille 1 Sciences and Technology, obtained between 1997 and 2002.
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Ubisoft Singapore
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Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin’s Creed® titles since Assassin’s Creed® II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin’s Creed® III, Assassin’s Creed® IV Black Flag® and most recently in Assassin’s Creed® Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones™ revealed at E3 in 2017. Come on board and experience life at Ubisoft Singapore for yourself: ubi.li/P7DTk