Chris Pacey

Senior Software Engineer - Core R&d at Unity

Chris Pacey is a seasoned software engineer with extensive experience in game development and core technologies, currently serving as a Senior Software Engineer and Sustained Engineering Lead at Unity Technologies since September 2015. Leading a team of C++ engineers, Chris focuses on enhancing the quality and stability of Unity's live releases while resolving critical enterprise-level issues. Previous roles include Senior iOS Developer at SmartFocus, Technical Director at Fat Fish Games, and iOS Game Developer at Bright AI, among others. Chris began a career in software engineering at Knowles Electronics, following the completion of a BEng in Acoustical Engineering from the University of Southampton.

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Unity

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Unity is the creator of real-time 3D (RT3D) development platform, giving content creators around the world the tools to create rich, interactive 2D, 3D, VR and AR experiences


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