University of Leeds
Markus Billeter is a Lecturer and Assistant Professor in the Visualization and Computer Graphics group at the University of Leeds since December 2020, focusing on real-time rendering and GPU methods. Prior experience includes a role as a Visiting/Postdoctoral Researcher at TU Delft in computer graphics, and a position as a Researcher and GPU Expert at Chalmers University of Technology, concentrating on performance optimization for numerical simulations. Markus has also worked as an Intern at Disney Research, enhancing performance for a project on human face augmentation, and held postdoctoral and doctoral research roles at the University of Zurich and Chalmers University of Technology, respectively. Academic qualifications include a Ph.D. in Computer Engineering and a Master's degree in Engineering Physics from Chalmers University of Technology.
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