Simonne Brown

Product Designer at Valve

Simonne Brown is a skilled product designer with a Bachelor of Fine Arts in Interaction Design from Emily Carr University of Art + Design. Currently employed at Valve Corporation since October 2018, Simonne contributes to award-winning games and innovative technologies. Prior experience includes roles as an interactive designer at Engine Digital, where the focus was on enhancing consumer connections in digital spaces, and as a design research assistant at GrowLab, working with startups. Simonne also interned as a user interface designer at Allur Group Inc., participated in organizing the 2014 Grad Show for Interaction Design students, and collaborated on healthcare projects at the Health Design Lab. Earlier in the career, Simonne gained leadership experience as a shift supervisor at Starbucks.

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Bellevue, United States

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Valve

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Valve Corporation, also known as Valve Software, is an American video game developer, publisher, and digital distribution company headquartered in Bellevue, Washington.


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201-500

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