Yanzhe Wu

Technical Game Designer at Windwalk

Yanzhe Wu is a Technical Game Designer currently at Windwalk, specializing in Unity Editor tools development, VFX shader programming, and UI/UX development since May 2023. Previously, Yanzhe worked at YinzCam, Inc. as a Unity Developer, where responsibilities included creating AR and game experiences for sports club fans and streamlining product implementations. Experience also includes roles as a Technical Artist at Serenity Forge, focusing on VFX and shader effects, and as a Unity Developer at Appetizer Mobile LLC, where a multi-user social game mobile app was developed. Additional positions include a VR/C#/Unity Developer at The Glimpse Group, a Mixed Reality Specialist at Urban Systems Lab, and a UX Designer Intern at IBM. Yanzhe holds an MFA in Design and Technology from Parsons School of Design and a BE in Process Equipment and Control Engineering from Xi'an Jiaotong University.

Location

New York, United States

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Windwalk

We will help you grow your community and turn it into an unstoppable army that drives word of mouth and massive awareness. Founded in 2018, Windwalk is the industry leader in building, growing, and operating next-generation digital communities. We work with top gaming and Web3 projects to build the home base for their die-hard fans. Our best-in-class technologies give us the tools and data required to run a world-class experience that delights your fans.


Employees

11-50

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