Wizards of the Coast
Andrew Brown has extensive experience in game design, currently serving as a Game Design Architect at Wizards of the Coast since January 2015, where responsibilities include leading technical initiatives within the Play Design group and contributing to creating enjoyable and balanced play environments. Previous roles at Wizards of the Coast include Principal Game Designer, Senior Game Designer, and Game Designer, focusing on designing for future Magic sets and enhancing player experiences. Andrew also has a background as a Pro Magic Player, achieving notable success with two top 8 finishes at the Pro Tour and a victory at Grand Prix Denver. Earlier experience includes a Game Designer position at Activision from September 2015 to June 2016, where Andrew contributed to various aspects of game design, including card design and visual effects.
Wizards of the Coast
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Wizards of the Coast develops and publishes game-based and other entertainment products.The company offers miniature, trading card, and tabletop role-playing games. It also provides fantasy series fiction books, novels, animated TV series, movies, video games, board games, and apparel.Wizards of the Coast was founded in 1990 and isheadquartered in Renton, Washington. As of September 30, 1999, Wizards of the Coast operates as a subsidiary of Hasbro, Inc.