Wizcorp
Hiro Nakagomi has a diverse work experience in the gaming industry. HIRO started their career at Sega in 1983, where they worked as an Art Director and later as an Artist. HIRO contributed to various projects such as Virtua Fighter, Daytona USA, Virtua Striker, and Virtua Striker 2. In 2000, they joined Electronic Arts as an Artist and later became a Producer. HIRO worked at Electronic Arts for seven years before moving to Capcom in 2007, where they worked as a Producer and managed producers for online projects. Hiro then worked at GREE, Inc. as a Producer and at Donuts, inc. as an Art Department Manager and Supervisor. Currently, they hold the position of Head of Game Production at Wizcorp.
Hiro Nakagomi attended Nagoya University of Arts from 1988 to 1993, where they studied Visual Design with a focus on illustration, photography, and other related subjects.
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Wizcorp
Wizcorp is a Tokyo-based web technology company specializing in the conception, development and implementation of mobile social games.Wizcorp utilizes and devises new technologies to add value to the businesses of its clients, and also plays an active role in open-source communities in order to share knowledge and promote innovation.Thecompany's flagship technology, Mithril, is a platform focused on HTML5 and Node.js that allows developers to rapidly create and deploy scalable social games.It was on this basis that global mobile social network GREE recently invested in Wizcorp as a strategic partner.It is Wizcorp's stated aim to become the de-facto standard-bearers for excellence in the social gaming space.