Pascal Moscato

Senior Technical Animator at Yellow Brick Games

Pascal Moscato has a diverse work experience in the animation industry. Pascal started their career at Ubisoft Montréal in 2009 as an Animator and worked there until 2011. Pascal then joined Modus FX as an Animator for a brief period in 2011. In 2012, they worked as an Animator at both Digital Dimension and Vision Globale. In 2014, they returned to Ubisoft Québec as a Senior Gameplay Animator for Assassin's Creed Syndicate, where they worked until 2021. During their time at Ubisoft Québec, they also briefly worked as an Animateur in 2014. From 2019 to 2021, they served as an Animation Technical Director Assistant at Ubisoft Quebec City. In 2021, they joined agora.studio as a Technical Animator, and currently, they are working at Yellow Brick Games Inc. as a Technical Animator since 2022.

Pascal Moscato attended Campus Ubisoft from 2008 to 2009, where they obtained an AEC degree in Animation 3D orientée jeux vidéo (3D Animation oriented towards video games). In addition to their formal education, Pascal has also obtained certifications in Python. In May 2019, they completed the Python Standard Library Essential Training from LinkedIn, and in March 2019, they completed the Advanced Python course, also from LinkedIn.

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Québec, Canada

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Yellow Brick Games

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Yellow Brick Games was founded in 2020, in beautiful Quebec City, the provincial capital and growing game development hub in Canada. The studio was founded by a group of industry veterans who found themselves keen to work with an agile team, on projects that could deliver innovative and emergent gameplay crafted by a small, highly skilled team.


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11-50

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