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Dmitriy Nechai

Principal Multiplayer Level Designer at Frag Lab at Frag Lab

Dmitriy Nechai has a diverse work experience in the gaming industry. Dmitriy began their career in 2004 at Deep Shadows as a Level Designer. In 2006, they joined Crytek as an Environment Artist and later transitioned to the role of Level Designer. At Crytek, they were responsible for creating concept documents, pitch documents, level design documents, and asset lists. Dmitriy worked at Crytek until April 2017, during which they held the position of Senior Level Designer.

In 2017, Dmitriy Nechai joined Frag Lab as a Senior Multiplayer Level Designer. Dmitriy was later promoted to the role of Principal Multiplayer Level Designer in July 2021. Their precise tenure at Frag Lab is not specified.

From 1997 to 2001, Dmitriy Nechai attended the National Technical University of Ukraine 'Kyiv Polytechnic Institute'\u200b. No specific degree or field of study information is available for this period.

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Frag Lab

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Frag Lab is a videogame development studio based in Kiev, Ukraine. We are focused on next-gen AAA free to play FPS games. We are the family of game industry veterans who have dedicated their lives to building great games for various audiences. Our ultimate goal is to implement our vision, based on our experience and the success of one of the best free to play FPS titles developed in Eastern Europe.


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Headquarters

Kyiv, Ukraine

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51-200

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