Adam Curtis

Solutions Architect at ZeroLight

Adam Curtis began their work experience in 2010 at Eutechnyx as a Game Programmer. Adam worked on various projects such as NASCAR The Game 2011 and NASCAR The Game: Inside Line, focusing on gameplay features, updates, and downloadable content for Xbox 360 and PS3 versions. Adam then transitioned to ZeroLight in 2015, where they initially served as a Senior Software Engineer before becoming a Solutions Architect in October 2020. Adam'sroles at ZeroLight are ongoing, and no end date has been specified.

Adam Curtis completed their Master of Engineering (MEng) degree in Computer Science with Games Development from the University of Hull from 2005 to 2009.

Location

Newcastle, United Kingdom

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ZeroLight

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ZeroLight is a cloud-based 3D visualisation specialist offering product-configuration and content-production solutions that enhance every stage of the car-buying journey. It deliver competitive advantages for clients by maximising speed to market, driving higher specification sales, and lowering content-production costs.  


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51-200

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