Audiokinetic
Damian Kastbauer is a seasoned audio professional with extensive experience in game audio development. Currently serving as a Software Product Manager at Audiokinetic since May 2019, Damian focuses on advancing game audio technologies while working remotely from Seattle, Washington. Prior professional roles include Technical Sound Designer at ArenaNet LLC, where contributions included creating a "Frictionless Iteration Pipeline," and Technical Audio Lead at PopCap Games, leading audio and music initiatives for projects such as Plants vs. Zombies. A freelance Technical Sound Designer for Lost Chocolate Lab and previous contract positions across notable companies such as Electronic Arts, Naughty Dog, and Telltale Games highlight a versatile skill set in technical sound design and audio implementation. Additionally, Damian contributed to Game Developer Magazine as a freelance editor, emphasizing the importance of interactive game audio.
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Audiokinetic
Audiokinetic is the leading provider of cross-platform audio solutions for interactive media and gaming, and sets new standards in interactive audio production for location-based entertainment, automotive, consumer electronics, and training simulation. A trusted and strategic partner to the world’s largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform manufacturers. The company’s middleware solutions include the award-winning Wwise® and SoundSeed®, as well as Wwise Automotive™. Audiokinetic, a Sony Group Company, is headquartered in Montréal, QC, Canada, has subsidiaries in Tokyo, Japan, and Shanghai, China, as well as product experts in Europe and the USA.