KM

Kevin Miller

Artist at Cat Daddy Games

Kevin Miller has a diverse work experience in the gaming and design industry. In 2005 to 2006, they worked as a Localization Integration Tester at Electronic Arts. Kevin then joined Acxiom in 2007 as a Content Specialist, where they coordinated email content. From 2010 to 2012, they worked as a Graphic Designer at Ebates. In 2013, they interned as a Game Art Intern at GSN (Game Show Network). In 2015, they worked as a Concept Artist at Gameloft, and then joined Ember Entertainment, Inc. as a 2D Artist from 2015 to 2021. Currently, they work as an Artist at Cat Daddy Games, starting in 2021.

Kevin Miller received a Bachelor of Arts (BA) degree in Design Studies with a specialization in Graphic Design from San Jose State University. Kevin attended this university from 2001 to 2005. Later, from 2010 to 2015, Kevin pursued an M.F.A. degree in Illustration from the Academy of Art University.

Location

Seattle, United States

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Cat Daddy Games

What's with the name? Way before Harley Howe and Patrick Wilkinson formed Cat Daddy Games 20 years ago, a much younger Harley was exposed to the perils of falling trees at a family-owned timber company. In those days, it wasn't uncommon for a cut tree to get stuck on other trees as it crashed towards the ground. Harley learned that the only way to get these trees all the way down was with a "cat daddy,"​ a man who literally climbed up stuck trees, chopped off the limbs, and then rushed down the tree as it plummeted towards the earth. The longer Harley spent with these guys, the more he realized that cat daddys were almost solely responsible for all the random acts of brilliant stupidity happening out in the woods. And so ... Cat daddys left quite the impression on Harley, so when Pat and Harley started their company, it seemed fitting that Cat Daddy Games be the name. They were going against convention and playing it loose, creating adventurous games on a variety of emerging platforms without a safety net. Like a way geekier version of real cat daddys. Pat and Harley's relationship grew and grew with multiple successful PC titles released and in 2003 they were purchased by Take-Two Interactive. With this they moved into console and delivered the Carnival Games franchise. As the industry changes so does their focus. They are now currently plugging away on mobile and VR games with some nice upcoming titles soon to be released.


Employees

51-200

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