Crystal Dynamics
Adrian Parris is an experienced Camera Designer III at Crystal Dynamics, specializing in the design and logic authoring of in-game and cinematic cameras, with an emphasis on storytelling through composition and lighting. Previously, as a Senior Video Artist and Capture Lead, Adrian directed creative projects and managed capture teams, enhancing visual representation for various IPs in collaboration with industry leaders. Prior roles include a Gameplay Capture Artist at Bungie, where Adrian focused on cinematography and photography for Destiny 2, as well as positions in media production and marketing for companies like the Seattle Seahawks and Seattle Sounders. Adrian holds a B.A. in Communication and Media Studies from Notre Dame de Namur University.
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Crystal Dynamics
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Crystal Dynamics is an award-winning, top of class game development studio located just south of San Francisco in sunny Redwood City, CA.