Fabio Gomes

Chief Technology Officer at Diorama Digital

Fabio Gomes, currently the Chief Technology Officer and Lead Developer at Diorama Digital, is responsible for optimizing the development team's performance and achieving excellent results in product creation. With experience in various roles at companies like Void Studios and Starbreeze Studios, Fabio has a strong background in game development and tech direction. As an instructor at SAGA, Fabio was recognized with the award for best instructor, showcasing their dedication to teaching game development.

Location

Guarulhos, Brazil

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Diorama Digital

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Diorama Digital is an External development company with 13+ years of industry background going from indies to AAA titles. Focused on high-quality art outsourcing for any customer project and delivery in time. Our studio provides a talented team that worked on titles, including Returnal, Borderlands 3, Predator Hunting Grounds, Overwatch, Just Cause 4, Breach, Override Mech City Brawl, Project Wingman, Looney Tunes World of Mayhem, among other incredible productions. We are also pleased to be partners with great companies such as Housemarque, Ripple Effect, Gearbox, Volta Studio, Illfonic, Humble Games, Storm 8, Scopely, Aquiris and Modus Games. ------------------------------------- Whatever you imagine, we do it! ------------------------------------- Services: 3D art, 2D art conceptual and illustrations, Animation, development, Co-development, and Rigging Artstation: https://www.artstation.com/diorama_digital Instagram: https://www.instagram.com/dioramadigital/


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Headquarters

Recife, Brazil

Employees

51-200

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