Hunter Schmidt

Animation Director at Ember Lab

Hunter Schmidt began their work experience in 2011 as a 3D Artist at Ember Lab. In 2012, they worked as a Freelance VFX Supervisor until 2014. In 2013, they joined Ember Lab as a full-time VFX Supervisor and artist, handling various CG effects and supervising on set and during post-production. Hunter also briefly worked as a Compositor at Ingenuity Engine in 2014. Since November 2014, Hunter has been working as the Animation Director at Ember Lab, where they recruit, directs, and works alongside artists on various projects in film, commercials, and video game production.

Hunter Schmidt attended Chapman University from 2009 to 2013, where they obtained a Bachelor of Fine Arts (BFA) degree in Digital Arts.

Location

Orange, United States

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Ember Lab

Founded in 2009 by brothers Josh and Mike Grier as an animation and digital content creator, Ember Lab’s vision is to create immersive and evocative stories with characters that resonate and worlds that inspire. Ember Lab originally specialized in character development for advertising. The studio’s commercial work includes ad campaigns and animated shorts developed from concept to completion for The Coca-Cola Company, Hisense, and Major League Baseball. The company’s culture is based on a highly collaborative environment that melds the creative and production processes. In the studio, the lines between technical and artistic development tend to disappear as teams focus on delivering fantastic and innovative experiences. Ember Lab produced the award-winning short film, Dust, and the acclaimed Majora’s Mask fan film, Terrible Fate. The success of their commercial and independent projects led them to develop their passion project and first game, Kena: Bridge of Spirits. Releasing August 24 on PS4, PS5, and the Epic Games Store, Kena: Bridge of Spirits is now available for preorder.


Employees

11-50

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