Nathan Martinez

Lead Character Artist at Final Strike Games

Nathan Martinez has a diverse work experience in the field of 3D modeling and character art. Nathan began their career as a Studio Monitor at Pittsburgh Technical Institute in 2010. In 2011, they worked as an Intern 3D Modeler and Texture Artist at Cadnetics Inc. Moving forward, Nathan worked as a Freelance 3D Modeler and Texture Artist at Silo in 2015, and later as a Freelance 3D Character Artist at Ember Labs Inc. in the same year. In 2016, they worked as a 3D Generalist at B O N D before transitioning to BaseFx as a 3D Vis Dev Artist from 2016 to 2017. Nathan also gained experience as a Freelance 3D Character Artist at Zeilt. Currently, they hold the position of Senior Character Artist at Final Strike Games since September 2020, after working as a 3D Character Artist in the company from 2018 to 2020.

Nathan Martinez received a Certificate in 3D modeling and texturing from Gnomon School of Visual Effects, Games + Animation, which they attended from 2012 to 2015. Prior to that, they obtained an Associate degree in Graphic Design/Multimedia Design from Pittsburgh Technical College from 2009 to 2011, with a focus on Video/3D.

Location

Bellevue, United States

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Final Strike Games

Final Strike Games was founded in March 2016 and is located in Bellevue, WA and Vancouver BC. At FSG we leverage our vast multiplayer experience to create games focused on AAA multiplayer experiences and online services for Personal Computers and gaming consoles. Our mission is to create multiplayer games and online services for PC and Console. We are working on an Unannounced PVP shooter and are scaling our team. Come Join us and Make amazing Multiplayer!


Employees

51-200

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