gamigo
Florian Isopp has a diverse and extensive work experience. Florian started their career at Onson Soft Ltd. in 2007 as an International Designer. Florian then joined Outspark in 2009, where they worked as a Community Manager and Media Designer until 2013. In 2012, Florian joined Medcubes as a Marketing Manager for a year. Their next role was at the gamigo group, where they held various positions including Product Manager, Head of Product Management, Director Fiesta, and Game Art Director. Currently, Florian Isopp is the Game Director at gamigo group. Additionally, they worked at Censtudios as the Head of Visual Effects Department from 2007 to 2018.
Florian Isopp began their education journey in 2008 at Savannah College of Art and Design, where they pursued a Bachelor of Arts degree in Film and Visual Special Effects. Florian attended the institution for two years, completing their studies in 2010. Following this, Florian Isopp enrolled in die medienakademie to further their education. From 2010 to 2013, they undertook a Bachelor of Arts program in Cinematography and Visual Special Effects.
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gamigo
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The gamigo group is one of the leading gaming companies in Europe and North America with more than 100 million registered user accounts and around 300 staff members in Hamburg, Berlin, Münster, Darmstadt (Germany), Chicago (USA) and Seoul (Korea). Apart from gamigo AG, the group consists of, among others, Aeria Games, Infernum, Intenium, adspree and GameSpree. The company functions as a publisher for Free-to-Play mobile and online games and also offers solutions for business customers within the scope of the gamigo platform strategy. The gamigo platform helps game publishers and developers from all over the world publish and promote their products efficiently and cost-effectively. The company’s core portfolio is comprised of successful games like Aura Kingdom, Dawn of Gods, Desert Operations, Dragon's Prophet, Echo of Soul, Fiesta Online, Goal One, Last Chaos, Shaiya and The Rats. As early as in the year 2000, gamigo published the first MMOG that was completely localized into German. gamigo strives to grow its business organically as well as via acquisitions and has performed 15+ M&As since 2013, including companies specializing in games and technology as well as individual game assets.