Grab Games
Hans Vancol has extensive work experience in the gaming industry. Hans started their career at Konami Digital Entertainment, Inc. in 2007 as a Project Manager, where they worked until October 2009. In September 2009, Hans joined Grab Games and took on the role of Producer until December 2011. From December 2011 to August 2013, they served as a Senior Producer, and then became the VP Production from August 2013 to February 2016. Hans then became the SVP Production at Grab Games from February 2016 to July 2019. Currently, they hold the position of COO at Grab Games, starting from July 2019.
Hans Vancol attended the University of Southern California from 2003 to 2007, earning a Bachelor of Arts (B.A.) degree with a specialization in Interactive Entertainment.
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Grab Games
At Grab focused on creating high-quality entertainment for VR and AR enabled platforms. Although most of our projects are still behind closed doors, our track record has granted us opportunities to work with some of biggest names in entertainment.The core team at Grab has worked together for the last 15 years with roots in online gaming, mobilegaming, and app development. As VR and AR technology improved, Grab was one of the first companies to start creating content for these new mediums. Grab Games early adoption and passion for this technology has allowed us to excel as one of the leading interactive entertainment companies.