Stephen Hausdorff

Game Developer at Halfbrick

Stephen Hausdorff is a versatile game developer and creative director currently working at Halfbrick since February 2022, where responsibilities include series direction, storyboarding, and prop design, alongside art and UI design for Jetpack Joyride. With extensive freelance experience from 2006 to the present, Stephen has excelled as a character designer, storyboard artist, illustrator, and 2D animator, contributing to notable projects in anime such as One Piece and Pokemon. Previous roles include art director at Dolores Entertainment, 2D animated music video director at Tonari Animation, and digital matte painter at Clonwerk S.r.l. Additionally, significant contributions were made to various brands during tenure at Clementoni. Educational qualifications include a Story & Character Masterclass and a degree in 2D Generalist studies.

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Halfbrick

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Founded in Australia in 2001, Halfbrick has been on the forefront of the Australian game development industry for many years. After many years of developing licensed titles for platforms such as GBA, DS and PSP, Halfbrick started expanding its portfolio with a range of independently released games for downloadable platforms. With the success of Fruit Ninja and Jetpack Joyride for mobile, Halfbrick has catapulted to become one of the most well-known developers in the world, proving that a little dev down under has what it takes to make a big splash on the global stage. With an awesome team of over 100 of the best people in the business, Halfbrick Studios values its people and strives to provide a creative, rewarding environment where we can pursue our passion for creating great games!


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