Andrey Sidorov

Head of Development Department / Studio Technical Lead at Live Animations

Andrey Sidorov has a wealth of work experience. Andrey began their career in 2009 as an Engineer IT and PXL (ProFix) Developer at Brock Business Bank. In 2011, they joined Gameloft as a C++/Obj-C Developer, where they worked closely with game designers and artists to implement and polish a variety of gameplay features. In 2013, they moved to iLogos Global as a Unity Technical Lead Developer, where they were responsible for Technical Lead responsibilities, Estimate tasks, Implementation of object-oriented design, UI system, Arabic support, Tutorial system, Cheat/AntiCheat system, localization system, Jenkins Continuous integration, Video playback system, Quest system, Cheat/AntiCheat system, multithreading server pull system, server gifts, Build Resources scripts and other. In 2016, they became the Senior Technical Team Lead at Cyber Unity Biogenesis team. Finally, in 2017, they were appointed Head of Development Department / Studio Technical Lead at Live Animations.

Andrey Sidorov attended Kharkiv radiotechnical secondary school from 2000 to 2004, where they earned a Specialist degree in Maintenance and service of computer networks and systems. Andrey then went on to Kharkov National University of Radio Electronics from 2004 to 2009, where they earned a Magister degree in Engineer with information security with the level of research activity.

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Live Animations

Marketing solutions with Augmented Reality. We pride ourselves on the average rating of our apps - 4.5 - while the industry average is 3.6. We have AR/MR development experience that e


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11-50

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