Macademia
Minel SAYGISEVER has a diverse work experience in software engineering and development. In 2018, they worked as an Event Coordinator for Marmara University Game Technologies Club, where they gained valuable social skills and organized conferences in the game industry. In 2019, they interned as a Software Engineer at Infonal. In 2020, they worked as an ALM & DevOps Intern at OBSS, and also as a Backend Developer at BenzinLitre, where they developed modules for an admin panel and added sections to a website using PHP, Laravel, MySQL, GoLang, and ReactJS. They then joined P.I. Works, Inc. as a Software Support Engineer, specializing in mobile network planning, management, and optimization solutions. In 2021, Minel worked as an Associate Consultant - Software Development Group at OBSS, and later joined Yapı Kredi Teknoloji as a Software Engineer, where they were involved in full-stack development work for the Digital Channels Loans and Insurance department. They successfully implemented large-scale projects such as self-service debt restructuring. Currently, they are working as a Software Engineer at Macademia.
Minel SAYGISEVER completed their Bachelor's degree in Computer Science and Engineering from Marmara University between 2016 and 2021. Prior to that, they attended Nilüfer Borsa Istanbul Science High School from 2012 to 2016, although no specific degree or field of study information was provided for this period. In terms of additional certifications, Minel obtained a certificate in "Spring & Hibernate for Beginners (includes Spring Boot)" from Udemy in August 2021.
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Macademia
Macademia is an award-winning global EdTech company providing educational programming and games for children. In 2019, London-based Azoomee acquired Berlin-based Da Vinci Media and combined the brands under Macademia, a new topco company. Macademia was formed to make additional acquisitions in the continued drive to consolidate the EdTech andedutainment kids’ segment. The Azoomee and Da Vinci brands have established distribution relationships with 350+ PayTV operators, streaming platforms, telcos and OEMs who distribute their channels and apps globally. Partners include Vodafone, Telefonica/O2, PCCW, Apple, Sky, Roku, and Amazon. In total, our products reach an audience of 60 million kids & families with premium TV shows, documentaries and over 200 interactive games in 21 languages.Our mission is to help parents raise exceptional humans. We are best known for our unique selection of STEAM programming including award-winning TV shows, documentaries and educational games for kids 4 to 12.