Omer Faruk Gungor

Studio Director at Motion Blur Studio

Omer Faruk Gungor is a seasoned professional with extensive experience in the creative industry. Currently serving as the Studio Director at Motion Blur since September 2017, Gungor specializes in on-site project management and business development. Prior to this role, Gungor worked as a Senarist and Yönetmen at Cycle Design Coop. from May 2017 to December 2020. Gungor holds a degree in Cinema and Television, graduating with honors from Çanakkale Onsekiz Mart University in December 2015.

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Motion Blur Studio

Motion Blur Game Studio has been at the forefront of computer and console games, simulation, and animation projects, as well as real-time rendering technologies since 2004. Pioneers in the Turkish gaming industry, we developed Turkey's first 3D FPS game in 2001 and made a global mark with the horror/action game Kabus22. For nearly two decades, our core team has honed its expertise in real-time game engines and cutting-edge techniques, pioneering new ways to create exceptional AAA gaming experiences. After extensive R&D, we've developed a revolutionary pipeline to produce realistic and optimized assets. With our dedicated small in-house team, we deliver stunning graphics, engaging gameplay, and emotionally cinematic stories, offering an unparalleled TPS action experience accessible to all gamers.


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Headquarters

İstanbul, Turkey

Employees

11-50

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