NSYNK Gesellschaft für Kunst und Technik mbH
Alex Henker has a diverse work experience in the field of interactive media and mixed reality. From 2016 to the present, Alex worked at NSYNK Gesellschaft für Kunst und Technik mbH, where they served as a Senior XR Experience Designer and Project Manager. In this role, Alex focused on creating mixed reality experiences such as Augmented Reality, Virtual Reality, and Virtual Production. Prior to that, from 2013 to 2017, Alex worked as a Freelance Interactive Media Designer at alexhenker.com. In 2015, they also had an internship as a User Experience Design Intern at SapientRazorfish. Additionally, Alex gained experience as a Working Student at various companies, including Weig & Wagner, Ries Consultants GmbH & Co. KG (2012-2015) and AFH Germany (2010-2011). Lastly, Alex gained festival marketing experience at NODE Forum for Digital Arts from 2014 to 2015.
Alex Henker pursued their education starting in 2011 at Johannes Gutenberg University Mainz, where they focused on Economics. Alex completed their studies there in 2013. Afterward, from 2013 to 2017, Alex attended Darmstadt University of Applied Sciences, specializing in Interactive Media Design. Further details about specific degrees achieved were not provided.
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NSYNK Gesellschaft für Kunst und Technik mbH
We know how to use the latest and greatest of technology. But we won’t do so for the sake of the new in itself. Through our experience in our diverse backgrounds we know how to design a stage and how to build a show, how to design exhibits, interactive spaces and experiences and how to to do all of this in a meaningful manner. We act like glue for art and technology. We develop and share the artistic vision, and we know how to talk to all technical departments to make the vision become a reality. From concept to storyboard to a working prototype. Kinetics, broadcast, microcontrollers, AR and VR, tracking, radio, laser … you name it. We know how to plan with these technologies and deliver an experience that is both thrilling and safe for the highest reliability requirements. If you invite us, we’ll develop a concept with you. If you let us play, we bring in all our expertise and passion for new adventures. We like to test what we do in reality, in fully functional model setups, that help us to learn how realities mix and how to create a playful, unimpressed use of it all. To create something that employs new technologies, but that is not stuck in awe. We love human expression.