Max Viekovshynin

Lead Character Artist at Pingle Studio

Max Viekovshynin is a skilled Lead Character Artist with extensive experience in the gaming industry. Currently serving at Pingle Studio since October 2021, Max previously held similar leadership roles at Pixagon Games and Blackwood Games. Prior to these positions, Max contributed as a Senior 3D Character Artist at Crytek from September 2013 to 2019 and worked as a 3D Character Artist at Persha Studia (Wargaming.net) and Montecristo Games. Max began a career in 3D art at Frogwares and Karandash production. Educational background includes a degree in Computer Programming and Special Applications from the National Technical University of Ukraine 'Kyiv Polytechnic Institute.'

Links

Previous companies


Org chart


Teams

This person is not in any teams


Offices

This person is not in any offices


Pingle Studio

Pingle Studio is a game development partner for developers and publishers worldwide. United by a vision to advance co-development, porting, art & animations, quality assurance, and full-cycle development services for game creators of all sizes, we empower partners with our talented software engineers and artists, helping them to bring their great games to life, earn more revenue, and prevent crunch. No matter the technical request, creative demand, or impending deadline — Pingle Studio has your back. We become an extension of your team, contributing everything from our development expertise to technical services and artistic depth to meet your needs. Some of our partners are Square Enix, Epic Games, tinyBuild, Qualcomm, EGOSOFT, Revolution Software, 505 Games and Disney. Feel free to contact us in any preferable way. We are always happy to discuss a future collaboration.


Industries

Headquarters

Lviv, Ukraine

Employees

201-500

Links