FL

Francesco Lago

Game Developer at Pretty Simple

Francesco Lago has held several positions in the software development industry since 2007. From 2007 to 2015, they worked as a Programmer at Fondazione Bruno Kessler (FBK-irst). During this time, they were also an Undergraduate Researcher at the software department of the 3D Optical Metrology group, where they were responsible for the design and implementation of ad-hoc software used for 3D reconstruction. From 2010 to 2017, they worked as a R&D Programmer at BTDStudio, where they led all aspects of software development for the full 3D MMORPG for Android/iOS “X-Code Deathland”. During this time, they also developed a fully custom 3D cross-platform game engine from scratch and programmed a world-class AI for the game of Othello that was featured on two Japanese television shows. Since 2017, they have been a Game Developer at Pretty Simple.

Francesco Lago received a Bachelor's Degree in Computer Science from the Università di Trento between 2003 and 2006. Francesco then went on to receive a Specialization in Game Programming from Tokyo Netwave between 2008 and 2010.

Location

Levallois-Perret, France

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Pretty Simple

Pretty Simple is a top european social gaming company, developing and publishing games for social and mobile platforms. Our team is composed of highly talented social gaming professionals, who are committed to providing players with unique game experiences.


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Headquarters

Paris, France

Employees

51-200

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