James Salt

Game Director at Remedy Entertainment

James Salt is a seasoned game development professional with extensive experience in various roles across renowned companies. Currently serving as Game Director at Remedy Entertainment Plc since April 2021, James is also a member of BAFTA. Prior experience includes a self-employed stint as Creative Producer, refining concepts for broad audience appeal and building teams. At DICE, James held the role of Senior Creative Producer, contributing to major titles such as Star Wars Battlefront 2 and Battlefield series. James's earlier positions include Creative Director at DICE, P4F Group Chief Creative Officer at Electronic Arts, Designer at Blade Interactive, and QA Lead at Gremlin Interactive, successfully managing and participating in the development of numerous acclaimed games.

Location

Stockholm, Sweden

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Remedy Entertainment

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Remedy Entertainment Oyj is a Finland-based game developer. The Company creates cinematic story-driven action console and computer games, which are published by partners, such as Microsoft, Rockstar Games and Smile Gate. The Company's titles include Death Rally, Max Payne, Max Payne 2: The Fall of Max Payne, Alan Wake, Alan Wake's American Nightmare and Quantum Break, among others.


Industries

Headquarters

Espoo, Finland

Employees

201-500

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