Danicka Oglesby

Senior Houdini Technical Artist at SideFX Software

Danicka Oglesby is a Senior Houdini Technical Artist at SideFX Software, having advanced through roles from Games Intern to Senior Technical Artist since joining in November 2021. Prior experience includes serving as a Senior Technical Artist at Intific and as a Technical Artist - Crowd Lead at MoontowerVFX, where Danicka created crowd simulations, procedural environments, and optimized performance for AR and real-time applications. Educational qualifications include a Master of Science in Visualization from Texas A&M University and a Bachelor of Science in Mathematics from Sam Houston State University. Throughout Danicka's career, contributions have spanned VR development, gameplay programming, and support for educational environments in mathematics and art.

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SideFX Software

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SideFX is a world leader in the development of 3D animation and visual effects software for use in film, commercials and video games. SideFX award-winning Houdini software utilizes a node-based procedural approach which provides digital artists with an unprecedented level of power, flexibility and control. Houdini’s comprehensive feature set includes modeling, rigging, animation, particle effects, dynamics, compositing, integrated rendering, and more. Houdini is available for the Mac OS X, Linux and Windows operating systems.


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Headquarters

Toronto, Canada

Employees

51-200

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